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Introduction

Health and healthy living is clearly important to us humans, and we all want to have healthy and active lives which we can enjoy for as long as possible. In this context, it is not surprising that an increasing number of tools and technologies are being developed to support us in this regard. Many of these tools and technologies tend to rely on our desire to have fun and be entertained, while working towards achieving our health-related goals and needs. Despite the popularity of research and development in the area of entertainment for health, there are not many opportunities for researchers and practitioners to meet and discuss their interests and ideas. This workshop aims to provide such a forum enabling researchers and practitioners to share  learnings and experiences related to design, development, evaluation, and deployment of entertainment systems for health and rehabilitation.

Call for paper

Important date

2017-05-01
Draft paper submission deadline
2017-05-12
Draft paper acceptance notification
2017-05-19
Final paper submission deadline

Submission Topics

  • Entertainment AI: procedural content generation, agents, and machine learning

  • Game and character design: tools, theories, and case studies

  • Gamification and serious games: principles and applications

  • Human factors: emotion, immersion, skill, and style

  • Non-human agencies: media, music, robot, and animal

  • Intelligent environments: ambient, virtual, and mixed reality

  • Interactive media: TV, social media, art, and storytelling

  • Invasion of entertainment: locative media, mobile guides, and companions

  • Novel interfaces and sensors: affective, multimodal, and bodily interactions

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Important Date
  • Conference Date

    Jun 20

    2017

    to

    Jun 22

    2017

  • May 01 2017

    Draft paper submission deadline

  • May 12 2017

    Draft Paper Acceptance Notification

  • May 19 2017

    Final Paper Deadline

  • Jun 22 2017

    Registration deadline