The overall objectives of the workshop are the discussion and sharing of knowledge, and scientific and technical results, related to state-of-the-art solutions, technologies and applications of serious games in cultural heritage, as well as the demonstration of serious games in cultural heritage. We believe the workshop will further enlarge the audience of this conference and thus keep improving the quality of the papers submitted. The nature of the workshop is multi-disciplinary, focusing on innovations in all the technology and application aspects of serious games and cultural heritage. The target audience is everyone in the general computer graphics and computer games research community with an interest in cultural heritage.
The workshop seeks original high-quality research and application/system paper submissions in all aspects of Serious Games and Cultural Heritage. Suggested topics include, but are not limited to:
Interactive digital storytelling for virtual cultural heritage applications
Challenges and trends in Serious Games for Cultural Heritage
User engagement and motivation
Assessment of the learning impact
Human-Computer Interaction
Game mechanics suited for CH education
Personalization, adaptivity and Artificial Intelligence
Game architectures
Psychology and Pedagogy
Best practices in the development and adoption of SGs for CH
Generation and representation of cultural content in Games
Culturally relevant Non-Player Characters
Applications and case studies
Sep 06
2017
Sep 08
2017
Registration deadline
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