Call for paper 〔OPEN〕

My submissions

Registration 〔OPEN〕

My tickets

〔CLOSED〕
Introduction

The overall objectives of the workshop are the discussion and sharing of knowledge, and scientific and technical results, related to state-of-the-art solutions, technologies and applications of serious games in cultural heritage, as well as the demonstration of serious games in cultural heritage. We believe the workshop will further enlarge the audience of this conference and thus keep improving the quality of the papers submitted. The nature of the workshop is multi-disciplinary, focusing on innovations in all the technology and application aspects of serious games and cultural heritage. The target audience is everyone in the general computer graphics and computer games research community with an interest in cultural heritage.

Call for paper

Submission Topics

The workshop seeks original high-quality research and application/system paper submissions in all aspects of Serious Games and Cultural Heritage. Suggested topics include, but are not limited to:

  • Interactive digital storytelling for virtual cultural heritage applications

  • Challenges and trends in Serious Games for Cultural Heritage

  • User engagement and motivation

  • Assessment of the learning impact

  • Human-Computer Interaction

  • Game mechanics suited for CH education

  • Personalization, adaptivity and Artificial Intelligence

  • Game architectures

  • Psychology and Pedagogy

  • Best practices in the development and adoption of SGs for CH

  • Generation and representation of cultural content in Games

  • Culturally relevant Non-Player Characters

  • Applications and case studies

Submit Comment
Verify Code Change Another
All Comments
Important Date
  • Conference Date

    Sep 06

    2017

    to

    Sep 08

    2017

  • Sep 08 2017

    Registration deadline

Previous Conferences