Introduction

While much of the current research on Artificial Intelligence (AI) is focused on content analysis, the ultimate success of AI also relies on the continuous generation of content. Activity Engineering  addresses the ability of a computer to create new or new kind of activities that in turn generate the content. A major type of activity is conversation. Other types of activity include game, problem solving, e-commerce, virtual and augment reality, and social networking.

Activity Engineering 2020 (AE 2020), technically sponsored by the IEEE Computer Society, iis an international forum for academia and industries to exchange visions and ideas in the state of the art and practice of Activity Engineering, as well as to identify the emerging topics and define the future of Activity Engineering.

Call for paper

Important date

2019-11-01
Draft paper submission deadline
2019-12-01
Draft paper acceptance notification
2019-12-15
Final paper submission deadline

Submission Topics

​TOPICS OF INTEREST​​ include, but are not limited to:

Computational creativity

Syntactic and semantic aspects of activity

Question & answering

Chatbot

Context modelling

Activity generation

Incremental problem solving

Collaborative problem solving

Virtual and augmented reality

Knowledge discovery

Data and scenario generation

Gaming and entertainment

Social networking

e-Commerce and recommendation

Performance evaluation

New types of activity

Guidlines

Distinguished quality papers presented at the conference will be selected for the best paper/poster awards and for publication in internationally renowned journals (EI, SCI, and/or Scoups indexed).

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Important Date
  • Conference Date

    Feb 03

    2020

    to

    Feb 05

    2020

  • Nov 01 2019

    Draft paper submission deadline

  • Dec 01 2019

    Draft Paper Acceptance Notification

  • Dec 15 2019

    Final Paper Deadline

  • Feb 05 2020

    Registration deadline