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Introduction
Sonic interaction design is defined as the study and exploitation of sound as one of the principal channels conveying information, meaning, and aesthetic/emotional qualities in interactive contexts. This field lies at the intersection of interaction design and sound and music computing. In the virtual reality community, the focus on research in topics related to auditory feedback has been rather limited when compared, for example, to the focus placed on visual feedback or even on haptic feedback. However, in communities such as the film community or the product sound design community it is well known that sound is a powerful way to communicate meaning and emotion to a scene or a product. The main goal of this workshop is to increase among the virtual reality community the awareness of the importance of sonic elements when designing virtual environments. We will also discuss how research in other related fields such as film sound theory, product sound design, sound and music computing, game sound design and computer music can inform designers of virtual reality environments. Moreover, the workshop will feature state of the art research on the field of sound for virtual environments.
Call for paper

Important date

2014-02-15
Abstract submission deadline

Submission Topics

We expect participants to submit a research paper (4 to 6 pages using IEEE template) outlining their current research in the field of interactive sound for virtual environments. Topics can include, but are not limited to: 1) Sound synthesis and design for
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Important Date
  • Conference Date

    Mar 29

    2014

    to

    Apr 02

    2014

  • Feb 15 2014

    Abstract Submission Deadline

  • Apr 02 2014

    Registration deadline

Sponsored By
IEEE Computer Society