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Introduction

Immersive media has the potential for strong impact on users’ emotions, their sense of presence and engagement, and increasingly, users are enjoying and technology is supporting their involvement by capturing, producing, sharing and accessing information from their perspectives and experiences, over the Internet, in social media, and through video on demand services through iTV. We have been witnessing an increase in the amount of content and devices for capturing, viewing and sensing, a lot of them portable and offering tremendous opportunities for immersion, user participation and personalization. The integration of different media formats, including 3D content, panoramic displays, multiviews, as well as the possibility of delivering and accessing content through different communication vehicles, promote the development of a new participatory paradigm and enable new perceptual user experiences that provide more realistic, engaging, joyful and immersive involvement. Immersion may be determined by sensory modalities, surround effect, and vividness through resolution, associated with the sense of presence, the user’s conscious feeling of being inside the virtual world; and by participation and social immersion in the media chain, increasing the sense of belonging. It has an impact on the users and may benefit from personalized and context-aware environments and content. Given the complexity of these emerging media environments, researchers have begun to grapple with the dynamics of contemporary media usage to face the challenges for the design and development of technology and applications that effectively support and realize this immersion potential. ImmersiveMe 2014 builds upon the successful experience of the first edition, held in 2013. Set up in the middle of a media revolution where users are expecting to take part of the action by interacting with and generating content and to experience immersive and personalized environments, the workshop goal is to bring together researchers and practitioners in this interdisciplinary and transversal emerging field, and to foster discussion of ongoing work and future directions of related topics by providing a forum for focused exchanges on new ideas, developments, and results.

Call for paper

Important date

2014-07-15
Draft paper submission deadline

Submission Topics

We invite contributions that address themes related to Immersive Media. Topics include but are not limited to: Perceptual Immersion and multisensory interaction (including smell, taste and touch) Audiovisual Immersion: 3D, panoramic, and holographic video, spatial and stereoscopic audio Augmented reality enhancing current perception of immersion Immersive TV, film and cinema Multisensory telecommunication Participatory media experiences including user generated content, collaborative scenarios and crowdsourcing Personalization and context-aware adaptation in immersive scenarios Enabling technologies and formats Immersive media applications Quality of experience in multiview environments Emotions and affective interaction for immersive media Social aspects in new media services Field trials and user studies of immersive media Design and evaluation of immersive media experiences
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Important Date
  • Nov 07

    2014

    Conference Date

  • Jul 15 2014

    Draft paper submission deadline

  • Nov 07 2014

    Registration deadline

Sponsored By
美国计算机学会