Traditionally, Virtual Reality has been conceived for purpose-built highly instrumented laboratories. However, the upcoming release of consumer grade Virtual Reality head-mounted displays will allow users to experience VR in everyday environments such as their own home or office where obstacles are commonplace and tracking is not trivial. If consumer VR is to evolve beyond the desktop paradigm, a rethinking of the way we design and implement interactive VR systems for these environments is needed. This half-day workshop will bring together researchers and industry practitioners to explore these new challenges and define a new research agenda.
Mar 23
2015
Mar 24
2015
Registration deadline
2017-03-19 United States Los Angeles,USA
2017 IEEE 3rd Workshop on Everyday Virtual Reality2016-03-19 United States Greenville, SC, USA
Second Workshop on Everyday Virtual Reality
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