Call for paper 〔OPEN〕

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Registration 〔OPEN〕

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〔CLOSED〕
Introduction

Traditionally, Virtual Reality has been conceived for purpose-built highly instrumented laboratories. However, the upcoming release of consumer grade Virtual Reality head-mounted displays will allow users to experience VR in everyday environments such as their own home or office where obstacles are commonplace and tracking is not trivial. If consumer VR is to evolve beyond the desktop paradigm, a rethinking of the way we design and implement interactive VR systems for these environments is needed. This half-day workshop will bring together researchers and industry practitioners to explore these new challenges and define a new research agenda.

Call for paper

Submission Topics

Topics include, but are not limited to, the following: Novel approaches to user tracking and locomotion interfaces Design of Virtual Reality interactive experiences 3D User Interfaces for Desktop Virtual Reality Tangible and haptics support for interaction with virtual environments Virtual Reality health care at home Virtual agents Collaborative Virtual Environments
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Important Date
  • Conference Date

    Mar 23

    2015

    to

    Mar 24

    2015

  • Mar 24 2015

    Registration deadline

Sponsored By
IEEE Computer Society
Contact Information
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