The 2015 Games and Software Engineering workshop (GAS 2015) explores issues that crosscut the software engineering and the game engineering communities. Modern games entail the development, integration, and balancing of software capabilities drawn from algorithm design and complexity, artificial intelligence, computer graphics, computer-supported cooperative work/play, database management systems, human-computer interaction and interface design, operating systems and resource/storage management, networking, programming/scripting language design and interpretation, performance monitoring, and more. Few other software system application arenas demand such technical mastery and integration skill. Yet game development is expected to rely on such mastery, and provide a game play experience that most users find satisfying, fun, and engaging. Computer games are thus an excellent domain for which to research and develop new ways and means for software engineering.
May 18
2015
Conference Date
Registration deadline
2025-04-29 Canada Ottawa
2025 IEEE/ACM 9th International Workshop on Games and Software Engineering2013-07-18 United States
3rd International Workshop on Games and Software Engineering
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