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Introduction

In the XXI century most human activities, including sports, are becoming more and more technological. Engineering in general and Information Technology in particular are becoming an important support for many activities directly or indirectly related to sport sciences, including improvement of physical activities, sports medicine, biotechnology and nutrition, sports management, and all imaginable application areas in sports. This congress intends to be a meeting point of both academics and practitioners, in order to exchange ideas and developed synergies.
Authors should highlight the benefits of any kind of technology for sports either in general of regarding a particular case of application. Ideas on how to identify and approach sports issues using technology will arise from the congress. Papers describing case studies, advanced prototypes, systems, tools and techniques and general survey papers indicating future directions are encouraged. Papers should describe original work in any of the areas listed below. Accepted complete papers, presented at the congress by one of the authors, will be published in the Proceedings of icSPORTS, with ISBN, both on paper and digital support. All presented papers will be indexed and included in the SCITEPRESS digital library for increased visibility. 
Acceptance will be based on quality, relevance and originality. Both full research reports and work-in-progress reports are welcome. There will be both oral and poster sessions.

Call for paper

Submission Topics

Each of these topic areas is expanded below but the sub-topics list is not exhaustive. Papers may address one or more of the listed sub-topics, although authors should not feel limited by them. Unlisted but related sub-topics are also acceptable, provided they fit in one of the following main topic areas:

Area 1: signal processing and motor behavior 

  • Biosignals and Biodevices Engineering

  • Sports Biomechanics, Gait & Posture

  • Motor Learning and Control

Area 2: sports medicine and support technology 

  • Physiotherapy and Rehabilitation

Area 3: health, sports performance and support technology 

  • Applied Physiology and Exercise

  • Health and Fitness

  • Training and Testing

  • Coaching

  • Sports Psychology

Area 4: computer systems in sports 

  • Sport Statistics and Analyses

  • Multimedia and Information Technology

  • Computer Supported Training and Decision Support Systems

  • Simulation and Mathematical Modeling

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Important Date
  • Conference Date

    Nov 07

    2016

    to

    Nov 09

    2016

  • Nov 09 2016

    Registration deadline

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