Introduction

IEEE Virtual Reality 2016 is the premier international conference and exhibition on virtual reality. At VR 2016, you will find the brightest minds, innovative research, leading companies, and stimulating discussions on virtual reality, augmented reality, and 3D user interfaces.

The IEEE VR 2016 conference will be held in Greenville, South Carolina March 19-23, 2016. Academics, researchers, industry folks, and VR enthusiasts can participate in a number of ways, including submitting papers, posters, lab/projects presentations, industrial presentations, panels, workshops, tutorials, research demos, videos, or exhibiting products.

Call for paper

Important date

2016-09-14
Abstract submission deadline
2016-09-21
Draft paper submission deadline
2016-11-23
Draft paper acceptance notification
2016-10-14
Final paper submission deadline

Submission Topics

  • Tracking and sensing

  • Input devices for VR/AR/MR

  • Advanced display technology

  • Immersive projection technology

  • Haptics, audio, and other non‐visual interfaces

  • Modeling and simulation

  • Computer graphics techniques for VR/AR/MR

  • Virtual humans and avatars

  • Multi‐user and distributed VR/AR/MR

  • VR systems and toolkits

  • 3D interaction for VR/AR/MR

  • 3D selection and 3D manipulation

  • Locomotion and navigation in virtual environments

  • User studies and evaluation

  • Perception, presence, virtual embodiment, and cognition

  • Teleoperation and telepresence

  • Applications of VR/AR/MR

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Important Date
  • Conference Date

    Mar 18

    2017

    to

    Mar 22

    2017

  • Sep 14 2016

    Abstract Submission Deadline

  • Sep 21 2016

    Draft paper submission deadline

  • Oct 14 2016

    Final Paper Deadline

  • Nov 23 2016

    Draft Paper Acceptance Notification

  • Mar 22 2017

    Registration deadline

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