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Introduction

Indicative topics/keywords of the broad spectrum of issues to be addressed: 3D web and virtual worlds Analytics and visualization B2B, B2C, C2C, O2O Business applications for home/leisure context Business dashboards Computer-supported collaboration and decision-making E-leadership Electronic, mobile and ubiquitous commerce Gamification in business Information systems in human resource, accounting, finance, enterprise, healthcare, supply chain, and marketplace Kinetic and gesture based interaction Multi-dimensional information visualizations Negotiation and auction Open innovation Pervasive computing Social media for business Social and collaborative shopping in e-commerce Surface computing, gesture-based computing and multi-touch interaction Technology and branding Technology and gender Voice and conversational interaction

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Important Date
  • Conference Date

    Jul 17

    2016

    to

    Jul 22

    2016

  • Jul 22 2016

    Registration deadline