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〔CLOSED〕
Introduction

This workshop deals with contemporary issues in Computer Science and Software Engineering Education. Universities preparing students for the workplace are recognising the need to provide courses that reflect some of the challenges of distributed development. This workshop will present research that facilitates course leaders embarking on GSE-Ed. We now solicit research papers on any aspect of GSD-Ed, ranging from problems experienced in the classroom and lessons learned, to frameworks providing a complete solution. While we encourage practical-experienced based papers, we also will consider papers that present a theoretical perspective.

Among others, the goal of the workshop is to establish a research community in this field and identify new directions for future research and education.

Call for paper

Submission Topics

  • Global Distance

    • Language and cultural distance

    • Temporal distance

    • Geographic distance

    • Organisational/Institutional distance

  • Teamwork

  • Curriculum/pedagogy

    • Design, assessment, evaluation, learning outcomes

  • Stakeholders and roles in GSE-Ed

  • Infrastructure and tools

  • People/soft issues

  • Development process

Guidlines

Your paper must conform to the IEEE proceedings publication format (8.5" x 11", Two-Column Format) described at IEEE/CPS.

Your paper should not be longer than 6 pages including all text, references, appendices, and figures.

Your submissions should be in PDF format. Submissions that exceed the page limit (6) or do not comply with the proceedings format will be desk rejected without review.

The results described must not be under consideration for publication elsewhere.

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Important Date
  • Aug 02

    2016

    Conference Date

  • Aug 02 2016

    Registration deadline

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