Introduction

CSEDU 2017, the International Conference on Computer Supported Education, aims at becoming a yearly meeting place for presenting and discussing new educational environments, best practices and case studies on innovative technology-based learning strategies, institutional policies on computer supported education including open and distance education, using computers. In particular, the Web is currently a preferred medium for distance learning and the learning practice in this context is usually referred to as e-learning. CSEDU 2018 is expected to give an overview of the state of the art as well as upcoming trends, and to promote discussion about the pedagogical potential of new learning and educational technologies in the academic and corporate world.

Call for paper

Important date

2017-10-16
Draft paper submission deadline
2017-12-15
Draft paper acceptance notification
2018-01-04
Final paper submission deadline

Submission Topics

AREA 1: INFORMATION TECHNOLOGIES SUPPORTING LEARNING

  • Authoring Tools and Content Development

  • Synchronous and Asynchronous Learning

  • Educational Data Mining

  • Classroom Management

  • e-Learning Hardware and Software

  • e-Learning Platforms, Portals

  • Tools for Educational Communication and Collaboration

  • Intelligent Tutoring Systems

  • Learning Analytics

  • Virtual Learning Environments

  • Virtual Worlds

AREA 2: ARTIFICIAL INTELLIGENCE IN EDUCATION

  • Adaptive Educational Systems

  • Intelligent Teacher Dashboards

  • Intelligent Modelling of Affect for Learning

  • Authoring Tools for Intelligent Tutoring Systems

  • Empirical Studies of Learning with AI Educational Systems

  • Agent-based Learning Environments

  • Architectures for AI-based Educational Systems

  • Gamification for Learning

AREA 3: LEARNING/TEACHING METHODOLOGIES AND ASSESSMENT

  • Tools to Assess Learning

  • Metrics and Performance Measurement

  • Project Based Learning and Engineering Education

  • Blended Learning

  • Educating the Educators

  • Game-based and Simulation-based Learning

  • Higher Order Thinking Skills

  • Immersive Learning

  • Flipped Classroom

  • Instructional Design

  • Mentoring and Tutoring

AREA 4: SOCIAL CONTEXT AND LEARNING ENVIRONMENTS

  • Assessment and Accreditation of Courses and Institutions

  • Teacher Evaluation

  • Theoretical Bases of e-Learning Environments

  • Social Computing for Learning and Knowledge Sharing

  • Computer-Supported Collaborative Learning

  • Community Building

  • Vocational Training

  • Course Design and e-Learning Curriculae

  • Distance and e-Learning in a Global Context

  • Active Learning

  • Constructivism and Social Constructivism

  • Lifelong Learning: Continuing Professional Training and Development

AREA 5: DOMAIN APPLICATIONS AND CASE STUDIES

  • Distance Learning Strategies

  • e-Learning in Developing Countries

  • e-Learning in Engineering Education

  • e-Learning Success Cases

  • Health Sector Applications

  • Intelligent Learning and Teaching Systems

  • Children's Education using Computer Support and K12 Students

AREA 6: UBIQUITOUS LEARNING

  • Universal Design for Learning

  • Cloud-based Learning and Assessment

  • Context Dependent Learning

  • Distance Education

  • Mobile Learning (M-learning)

  • Smart Devices as Collaborative Learning Tools

  • Virtual Labs and Virtual Classrooms

  • Massive Open Online Courses

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Important Date
  • Conference Date

    Mar 15

    2018

    to

    Mar 17

    2018

  • Oct 16 2017

    Draft paper submission deadline

  • Dec 15 2017

    Draft Paper Acceptance Notification

  • Jan 04 2018

    Final Paper Deadline

  • Mar 17 2018

    Registration deadline

Sponsored By
IEEE
Organized By
Institute for Systems and Technologies of Information, Control & Communication - INSTICC